set_texture
Apply Polyhaven textures to objects in Blender by specifying the object name and texture ID. Simplify texture assignment and enhance 3D modeling workflows with direct integration. Returns success or failure status.
Instructions
Apply a previously downloaded Polyhaven texture to an object.
Parameters:
- object_name: Name of the object to apply the texture to
- texture_id: ID of the Polyhaven texture to apply (must be downloaded first)
Returns a message indicating success or failure.
Input Schema
Name | Required | Description | Default |
---|---|---|---|
object_name | Yes | ||
texture_id | Yes |