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Minecraft Bedrock MCP Server

by Mming-Lab

build_rotate

Rotate and duplicate structures in Minecraft Bedrock using a defined pivot point. Ideal for creating symmetrical designs, multiple orientations, or decorative spins. Input coordinates, axis, and angle to generate precise rotated copies.

Instructions

Rotate and copy a structure around a pivot point. Perfect for creating rotated copies of buildings, making symmetrical structures, or spinning decorations. Example: rotate a house 90° around its center to create multiple orientations

Input Schema

NameRequiredDescriptionDefault
angleYesRotation angle in degrees. Common angles: 90=quarter turn, 180=half turn, 270=three-quarter turn, 45=diagonal
axisYesRotation axis: y=spin horizontally (most common), x=tip forward/backward, z=roll left/right
materialNoBlock type to build the rotated copy with (e.g. same as original, or different material for contrast)minecraft:stone
originXYesCenter of rotation X coordinate
originYYesCenter of rotation Y coordinate
originZYesCenter of rotation Z coordinate
sourceCorner1XYesSource region corner 1 X coordinate
sourceCorner1YYesSource region corner 1 Y coordinate
sourceCorner1ZYesSource region corner 1 Z coordinate
sourceCorner2XYesSource region corner 2 X coordinate
sourceCorner2YYesSource region corner 2 Y coordinate
sourceCorner2ZYesSource region corner 2 Z coordinate

Input Schema (JSON Schema)

{ "properties": { "angle": { "description": "Rotation angle in degrees. Common angles: 90=quarter turn, 180=half turn, 270=three-quarter turn, 45=diagonal", "maximum": 360, "minimum": 0, "type": "number" }, "axis": { "description": "Rotation axis: y=spin horizontally (most common), x=tip forward/backward, z=roll left/right", "enum": [ "x", "y", "z" ], "type": "string" }, "material": { "default": "minecraft:stone", "description": "Block type to build the rotated copy with (e.g. same as original, or different material for contrast)", "type": "string" }, "originX": { "description": "Center of rotation X coordinate", "type": "number" }, "originY": { "description": "Center of rotation Y coordinate", "type": "number" }, "originZ": { "description": "Center of rotation Z coordinate", "type": "number" }, "sourceCorner1X": { "description": "Source region corner 1 X coordinate", "type": "number" }, "sourceCorner1Y": { "description": "Source region corner 1 Y coordinate", "type": "number" }, "sourceCorner1Z": { "description": "Source region corner 1 Z coordinate", "type": "number" }, "sourceCorner2X": { "description": "Source region corner 2 X coordinate", "type": "number" }, "sourceCorner2Y": { "description": "Source region corner 2 Y coordinate", "type": "number" }, "sourceCorner2Z": { "description": "Source region corner 2 Z coordinate", "type": "number" } }, "required": [ "sourceCorner1X", "sourceCorner1Y", "sourceCorner1Z", "sourceCorner2X", "sourceCorner2Y", "sourceCorner2Z", "originX", "originY", "originZ", "axis", "angle" ], "type": "object" }

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