build_rotate
Rotate and duplicate structures in Minecraft Bedrock using a defined pivot point. Ideal for creating symmetrical designs, multiple orientations, or decorative spins. Input coordinates, axis, and angle to generate precise rotated copies.
Instructions
Rotate and copy a structure around a pivot point. Perfect for creating rotated copies of buildings, making symmetrical structures, or spinning decorations. Example: rotate a house 90° around its center to create multiple orientations
Input Schema
Name | Required | Description | Default |
---|---|---|---|
angle | Yes | Rotation angle in degrees. Common angles: 90=quarter turn, 180=half turn, 270=three-quarter turn, 45=diagonal | |
axis | Yes | Rotation axis: y=spin horizontally (most common), x=tip forward/backward, z=roll left/right | |
material | No | Block type to build the rotated copy with (e.g. same as original, or different material for contrast) | minecraft:stone |
originX | Yes | Center of rotation X coordinate | |
originY | Yes | Center of rotation Y coordinate | |
originZ | Yes | Center of rotation Z coordinate | |
sourceCorner1X | Yes | Source region corner 1 X coordinate | |
sourceCorner1Y | Yes | Source region corner 1 Y coordinate | |
sourceCorner1Z | Yes | Source region corner 1 Z coordinate | |
sourceCorner2X | Yes | Source region corner 2 X coordinate | |
sourceCorner2Y | Yes | Source region corner 2 Y coordinate | |
sourceCorner2Z | Yes | Source region corner 2 Z coordinate |