build_transform
Copy, rotate, mirror, or scale structures in Minecraft Bedrock. Use coordinates to duplicate, flip, or resize buildings for efficient world-building and design.
Instructions
Transform structures by copying, rotating, mirroring, or scaling. Perfect for duplicating buildings, creating mirror images, or making scaled versions. Popular options: copy=duplicate, mirror_x=flip horizontally, scale_up=make 2x bigger
Input Schema
Name | Required | Description | Default |
---|---|---|---|
material | No | Block type for the transformed structure (leave empty to copy original blocks, or specify material like stone, wood, etc.) | |
sourceCorner1X | Yes | Source region corner 1 X coordinate | |
sourceCorner1Y | Yes | Source region corner 1 Y coordinate | |
sourceCorner1Z | Yes | Source region corner 1 Z coordinate | |
sourceCorner2X | Yes | Source region corner 2 X coordinate | |
sourceCorner2Y | Yes | Source region corner 2 Y coordinate | |
sourceCorner2Z | Yes | Source region corner 2 Z coordinate | |
targetX | Yes | Target location X coordinate | |
targetY | Yes | Target location Y coordinate | |
targetZ | Yes | Target location Z coordinate | |
transformation | Yes | Transformation type: copy=exact duplicate, rotate_90/180/270=turn horizontally, mirror_x=flip east-west, mirror_y=flip up-down, mirror_z=flip north-south, scale_up=double size, scale_down=half size |