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BlenderMCP

MIT License
  • Apple

generate_hyper3d_model_via_text

Convert text descriptions into 3D models with built-in materials in Blender, using Hyper3D. Control dimensions via optional bbox_condition for precise modeling needs.

Instructions

Generate 3D asset using Hyper3D by giving description of the desired asset, and import the asset into Blender. The 3D asset has built-in materials. The generated model has a normalized size, so re-scaling after generation can be useful.

Parameters:

  • text_prompt: A short description of the desired model in English.
  • bbox_condition: Optional. If given, it has to be a list of floats of length 3. Controls the ratio between [Length, Width, Height] of the model.

Returns a message indicating success or failure.

Input Schema

NameRequiredDescriptionDefault
bbox_conditionNo
text_promptYes

Input Schema (JSON Schema)

{ "properties": { "bbox_condition": { "default": null, "items": { "type": "number" }, "title": "Bbox Condition", "type": "array" }, "text_prompt": { "title": "Text Prompt", "type": "string" } }, "required": [ "text_prompt" ], "title": "generate_hyper3d_model_via_textArguments", "type": "object" }

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