set_texture
Apply Polyhaven textures to Blender objects by specifying the object name and texture ID. Streamline 3D modeling and scene customization directly within BlenderMCP.
Instructions
Apply a previously downloaded Polyhaven texture to an object.
Parameters:
- object_name: Name of the object to apply the texture to
- texture_id: ID of the Polyhaven texture to apply (must be downloaded first)
Returns a message indicating success or failure.
Input Schema
Name | Required | Description | Default |
---|---|---|---|
object_name | Yes | ||
texture_id | Yes |