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wave_art.pde•1.45 kB
// Generative Wave Art // Creates beautiful animated wave patterns with rainbow colors float phase = 0; int waves = 5; float amplitude = 50; boolean isPaused = false; void setup() { size(800, 600); colorMode(HSB, 360, 100, 100); strokeWeight(2); noFill(); } void draw() { // Dark background with trails fill(0, 20); rect(0, 0, width, height); if (!isPaused) { phase += 0.02; } // Draw multiple waves for (int w = 0; w < waves; w++) { beginShape(); for (int x = 0; x < width; x += 2) { float y = height/2; // Stack multiple sine waves for (int i = 1; i <= 4; i++) { y += sin((x * 0.01 * i) + (phase * i) + (w * 0.5)) * (amplitude / i); } // Color based on position and wave number float hue = (x * 0.5 + w * 60 + frameCount * 0.5) % 360; stroke(hue, 80, 100); vertex(x, y); } endShape(); } // Instructions fill(255); text("Click to pause/resume | Move mouse to change amplitude", 10, 20); text("Amplitude: " + nf(amplitude, 0, 1), 10, 40); } void mouseMoved() { amplitude = map(mouseY, 0, height, 10, 150); } void mousePressed() { isPaused = !isPaused; } void keyPressed() { if (key == 'r' || key == 'R') { phase = 0; } else if (key == '+' || key == '=') { waves = min(waves + 1, 10); } else if (key == '-' || key == '_') { waves = max(waves - 1, 1); } }

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